Hello All,
This is a feature request I believe would be very valuable to BobCad-Cam Users.
The ability to program the Z depth of multiple profiles and pockets by the bottom geometry picked for contours / pockets that are at different depths. This would be very useful and make simple 2 axis programming and editing of profiles and pockets very efficient. Currently the user has to create a feature for each pocket / contour that has a different depth.
A while back I was machining a simple part, that had about 40 pockets. Each pocket had a slightly different depth, length and width. It was a waveguide filter for aerospace, and the tolerance for the walls was tight enough. Using the 3 Axis Z Level Finish Depth strategies doesn’t work too well as I need to control the start point and also use cutter compensation to adjust for tight tolerancing. The 2 axis generated code has a better and more consistent finish for straight walled pockets, where as 3 Axis features tend to leave witness marks.
Fortunately, maybe like many, I occasionally use another software for these situations. I can program the 40 pockets in the other software, according to the feature request above, in 5 minutes or less. In BobCad-Cam it would take at least 40 minutes to do the same programming for the 40 pockets, and that is with using copy and paste (with all the current issues with that). And then what if you want to come back and change the depth of cut, feedrate or rpm’s, you have to go thru each feature operation to make the changes, very time consuming and the potential for errors to happen.
I hope I have explained myself well and that BobCad will consider this request and implement it into V35.
Let me know what you think.
Thank you for looking.
David.